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Old 10-12-2004, 07:30 AM   #9
Josef Sy Josef Sy is offline
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Heidi, I work in computer graphics for computer game company. We model in 3D and animate them just like how Pixar does their characters but far less complex because game engines cannot handle really high polygonal count and detail. But technology is changing and soon you will see super realistic characters in a video game context.

Sometimes I do it for fun and pleasure of it but it takes more time than a pencil or paint brushes. But the results is always gratifying as in all different mediums.
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